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Real Time Research

ISBN: 978-0-557-68876-0
Editorial: ETC Press
Licencia: Creative Commons (by-nc-nd)
Autor(es): Dikkers, Seann
Eric Zimmerman
Kurt Squire
Constance Steinkuehler

This book chronicles the adventures of the authors and the results of their Real-Time Research experiments in education, game design, and media studies. It also serves as a guide to let you conduct your own Real-Time Research. In an age where rapid interdisciplinary investigation matters more and more, Real-Time Research offers a fast-paced method for collaborating across disciplinary boundaries in order to ask important questions. And offers a glimpse into the playful minds of today’s leading scholars in games and learning.
[2010]

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