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Tempest: Geometries of Play

ISBN: 978-0-472-90010-7
Editorial: UMP EBC
Licencia: Creative Commons (by-nc-nd)
Autor(es): Ethan, Judd y McAllister, Ken

Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest's landmark qualities, exploring the game's aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game's latent and manifest audio-visual iconography and the ideological meanings this iconography evokes.
[2015]

1.00 €


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